A player wins a round by having more points on board than their opponent. Each card has a certain power (which can be boosted or reduced), resulting in the player's points being the total of all of their cards. The goal is to win two of three rounds by playing cards to gain points called "power" on the board. In contrast to The Witcher 3: Wild Hunt 's variation of Gwent, the Siege row is removed, leaving two rows where cards can be played: the Melee and Ranged rows. Each deck belongs to one of six factions that offer different play styles. Players play one card each turn from a hand of 10 cards, chosen from a deck of 25. Gwent is a turn-based card game between two players that can last two to three rounds. In-game screenshot, prior to the release of the Homecoming Update
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